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Flummox Armies
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Flummox Offline
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Post: #26
Re: Flummox Armies

Putting my aliens here seeing as they've got a lot of stuff now.

[Image: nJCr2Zs.png]

Top to Bottom:
Citizen
Warrior
Priest
Blacksmith
Miner

EDIT: A start of some summons, on a separate sheet. Poses to come. Mostly just a rough draft as of now.
[Image: EtGD74y.png]
(This post was last modified: 08-09-2014 04:46 AM by Flummox.)
06-30-2011 04:52 AM
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Reconunit Offline
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Post: #27
Re: Flummox Armies

The right foot on the alien peoples running pose would look better if it was a pixel thicker, it doesn't even look like a foot right now. You should probably look into fixing the arms, they change shape from being thick to thin and back in some poses.

Two more thing that bugs me is that the legs could be separating more when running and that the hidden arm in the idle pose makes the whole torso look like a square, I would shave off the top pixel on the right arm. (Our right)
06-30-2011 06:38 PM
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Alobomb Offline
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Post: #28
Re: Flummox Armies

I like your armies, the Aliens are good but my favourite is the one on the first page.

Dark Souls is great, play it.
06-30-2011 06:46 PM
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Optimus Lime Offline
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Post: #29
Re: Flummox Armies

Agree with Alobomb, the one on the first page is best. The hoods are awesome.

Also, while I'm posting this, it says your thread has been viewed 666 times O_O

[center]The being known as &quot;Optimus Lime&quot; or, simply, &quot;Optimus&quot;[/center]<br />[center]When life gives you lemons, squeeze them in someone else's eye.[/center]
07-01-2011 03:12 PM
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Flummox Offline
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Post: #30
Re: Flummox Armies

Ok I'm going to give the aliens hoods and capes. Also funny you say that Optimus because 666 is my favorite number!
07-01-2011 11:27 PM
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Flummox Offline
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Post: #31
Re: Flummox Armies

Ok guys, here's a new army I'm making, this has a definite concept. Here's a quote from the Mibbit chat
Quote:17:49 Flummox ok so what do you think of my idea for an army: aliens which use all organic technology, like their ships are animals and their guns are critters who spit venomous mucous and they don't heal so they have lots of energy left over but since they don't heal naturally they die easily and they breed like rabbits and they eat the same food their creatures do
17:49 Flummox and they are hungry all the time
17:49 Flummox but they can eat other things like people
17:50 Flummox and their mouth is on the middle of their torso
17:50 Flummox and they have no eyes
17:50 Flummox and they are blue-purple
17:50 Flummox and they have long legs and arms

[Image: 18da62d3fb.png]
The bottom one has thicker arms. Tell me which one is better please.

Here's also an update to my medieval blue guys.
[Image: 1b124c1ce4.png]
New things: Wolf/Hyena thing, Thing I'm Not Using, and a Wilderness Mage. He summons creatures and makes plants grow and stuff like the priest did and that sandbox match. I also made the foot thicker!
08-16-2011 04:41 AM
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Flummox Offline
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Post: #32
Re: Flummox Armies

Update to my corpse army. I'm giving it kind of a WW1 magitech theme, so the corpses are vessels for minor Death spirits to control, enabling them to supply power to the robots. Also ignore the random guy below the palette, might do something with that but for now it's nothing.
[Image: 3wAjcNn.png]
(This post was last modified: 08-09-2014 04:46 AM by Flummox.)
09-03-2011 10:28 PM
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warhamer Offline
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Post: #33
Re: Flummox Armies

nice, just try do something that doesn't involve German zombies
09-04-2011 01:28 AM
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Flummox Offline
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Post: #34
Re: Flummox Armies

Warhamer you give me a brilliant idea. I could make it a Hellboy army and this is a subdivision of the Ragna Rok Project! I could have a Karl Ruprecht Kroenen and a Rasputin, as well as maybe a Hellboy to oppose them. Since it is magitech and all.
09-04-2011 01:44 AM
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Tyrus99 Offline
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Post: #35
Re: Flummox Armies

(09-04-2011 01:28 AM)warhamer link Wrote:  nice, just try do something that doesn't involve German zombies
They have nothing to do with Germans or zombies
09-04-2011 02:20 AM
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Flummox Offline
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Post: #36
Re: Flummox Armies

(09-04-2011 01:44 AM)Flummox link Wrote:  Warhamer you give me a brilliant idea. I could make it a Hellboy army and this is a subdivision of the Ragna Rok Project! I could have a Karl Ruprecht Kroenen and a Rasputin, as well as maybe a Hellboy to oppose them. Since it is magitech and all.

(09-04-2011 02:20 AM)Tyrus99 link Wrote:  They have nothing to do with Germans or zombies

Now they do
09-04-2011 02:47 AM
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Metal Chao Offline
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Post: #37
Re: Flummox Armies

Honestly I'd say that's a few too many shades, it looks a bit like a gradient. It's also just a bit of an awkward shape though.
09-04-2011 07:49 AM
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Flummox Offline
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Post: #38
Re: Flummox Armies

Which one do you refer to?
Also i'll work on fixing up the shading.
09-04-2011 07:50 AM
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Metal Chao Offline
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Post: #39
Re: Flummox Armies

The largest mech thing, it's a tube balanced on some triangles with some completely pointless fins bolted on, just seems very impractical
09-04-2011 11:23 AM
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wolfius Offline
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Post: #40
Re: Flummox Armies

I think it's their to make it unique...*unfunny private joke*but will it blend?*unfunny private joke*

so, it functions along the lines of a space marine dreadnought?

but I agree with chao, impractical, perhaps a more stabilised design?

[Image: trinity_of_wraiths.bmp]
09-04-2011 11:35 AM
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Flummox Offline
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Post: #41
Re: Flummox Armies

Yeah I'm working on trying to remove the diaper thing and those fins were supposed to be shoulder plates or something so I'll attach arms to it.
09-04-2011 06:01 PM
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Flummox Offline
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Post: #42
Re: Flummox Armies

Thought I'd put this here. As you can probably tell I got sloppy on the droppod ship with the drillthing.
[Image: y549GFy.png]
Any CnC please?
(This post was last modified: 08-09-2014 04:49 AM by Flummox.)
09-23-2011 03:36 AM
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Flummox Offline
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Post: #43
Re: Flummox Armies

[Image: 4450c77d4a.png]
09-26-2011 06:04 AM
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Flummox Offline
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Post: #44
Re: Flummox Armies

[Image: a26a1bfa01.png]

opdater/Aktualisierung/թարմացնել/frissítés/päivitys/হালনাগাদ/actualització/更新/לעדכן/update/memperbarui/atnaujinti

For all you duodecimilingual people out there.
10-03-2011 09:01 AM
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Optimus Lime Offline
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Post: #45
Re: Flummox Armies

I'm so happy I decided to be on the evil side.

[center]The being known as &quot;Optimus Lime&quot; or, simply, &quot;Optimus&quot;[/center]<br />[center]When life gives you lemons, squeeze them in someone else's eye.[/center]
10-03-2011 07:24 PM
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Flummox Offline
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Post: #46
Re: Flummox Armies

Which one is better?
[Image: WnHnVMw.png]
(This post was last modified: 08-09-2014 04:51 AM by Flummox.)
10-07-2011 04:51 AM
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Jacque Offline
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Post: #47
Re: Flummox Armies

If you're talking which side of the line, the top ones are better, purely for the running poses, really.
10-07-2011 07:04 AM
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Toothpick Offline
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Post: #48
Re: Flummox Armies

I think all the running poses look like dancing
10-09-2011 03:11 PM
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Jacque Offline
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Post: #49
Re: Flummox Armies

How the fuck do YOU dance? I'd like to see you dance, if that's yer' idea of dancing.
10-09-2011 07:11 PM
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Flummox Offline
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Post: #50
Re: Flummox Armies

Here are the guys from my match with Hores.
All poses are made in game.
I'm not sure just what to add. Any ideas?
[Image: 738HkLK.png]
(This post was last modified: 08-09-2014 04:56 AM by Flummox.)
10-25-2011 06:31 AM
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