I'm gonna be creating two new armies! Both are heavily under development, so much so, I might as well not even post it.
One is a race of humanoid, blue (sometimes purple) skinned, nomadic desert dwellers dressed in old cloth cloaks and scrap metal plates. Most of their technology is out of date and has a fairly worn desert camo aesthetic. Their home planet Trov-β 8M6, although mainly desert, it's fairly cool, hence why they wear cloaks, and are able to wear metal plates with out over heating.
[No artwork has been finished for this army so far]
The other army is a technologically advanced faction of humans from a colony based on planet, Xeron-Ω 1A9. It's an amalgamation of plains, ocean, forest and mountainous regions (quite similar to Earth). Structures are rare on this planet, as it's at least twice as big as Earth and is only inhabited by a military colony.
Their weaponry is regularly plasma based ranged weapons, which ranges from hand guns to giant artillery cannons, though they also use phase shifted hard light melee weapons. Phase shifted hard light is used for defense as well, they use it to create shields that will block most other light based weapons, though it does a poorer job against physical based weapons. They use an assortment of vehicles, mainly mechs and dropships, but they have access to all types if needed (rovers, gunships, water based ships). Their palette consists of white, grey, orange and rarely dark blue.
Here's the only infantry unit I have done so far:
The art is very experimental too, criticism is highly appreciated, especially negative criticism, that way I can learn what I need to improve. :D
Sorry for the huge mess of un-organized crap, hopefully it's not too bad, but being very tired seems to have negative effect on my writing.
P.S. Shout out to whoever gets the phase shifted hard light reference.