Picture Wars
Agent's Collection of maps! Updated 19/04/2014 - Printable Version

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Agent's Collection of maps! Updated 19/04/2014 - Agent10361 - 05-13-2011 06:56 PM

NOTE: Feel free to use my maps!!! It would be greatly appreciated if you credited me in the first post as well. Thanks!

UPDATE!
*Re-wrote post
*Removed a few crappy old maps
*Added new maps


[Image: jBKHzP.png]
PW_Skybridge V2.1


[Image: ubtEKn.png]
PW_Skybridge V2.2


[Image: QxYsar.png]
PW_Island


[Image: DXJxOh.png]
New! PW_Mountain Pass


[Image: 04OrxA.png]
New! PW_Icy Mountain


[Image: E4UTFs.png]
New! PW_Abandoned Vessel(WIP)
Collab with Trifon.


[Image: rs5ZZj.png]
New! PW_The Fifth Plane(WIP)
Credit to Trifon for idea.


[Image: wTPP7a.png]
New! PW_Volcano Base(WIP)
Credit to Trifon for colors.


[Image: i7U3Db.png]
New! PWRP_Infected City(WIP)
Credit to contributors of the free RP pack. And Spartan Apples.


[Image: iaHKc7.png]
New! PW_Server Room(WIP)


[Image: uWKeu9.png]
New! PW_Rock(WIP)


[Image: SaThoM.png]
New! PW_Power Station(WIP)


[Image: CTmVmI.png]
New! PW_Beach Overlook(WIP)


[Image: XeNswV.png]
New! PPW_Asteroid Belt


[Image: HFEhTy.png]
New! PPW_Sector 3(WIP)


Re: Agent10361's Maps - SuperChocobo - 05-13-2011 07:41 PM

There is nothing there.


Re: Agent10361's Maps - Agent10361 - 05-13-2011 07:46 PM

Oh whoops forgot to upload image!  :suicide:

[Image: 28c030c6d8.png]


Re: Agent10361's Maps - Tyrus99 - 05-13-2011 09:05 PM

What kind of beach is that? also eye rape clouds


Re: Agent10361's Maps - Agent10361 - 05-13-2011 09:40 PM

I know. I dont like it either.


Re: Agent10361's Maps - Metal Chao - 05-13-2011 10:11 PM

I would suggest making the walls thicker, as PW is played side on it looks like you have walls made of cardboard or some other equally fragile material rather than concrete.
The windows would probably also look better as just solid blocks of colour rather than having those lines on.

You should also try and do all of the clouds in the same way. If you're going to shade one you should do it to all of them, or do it to none.


Re: Agent10361's Maps - Agent10361 - 05-14-2011 12:25 AM

Ok. Ill get to work after I finish my APC.
[br]

EditeOhNo[time]1306332705[/time]
[Image: c39ed57c9c.png]
[br]

EditeOhNo[time]1306332708[/time]
Now what should I do for the water?


Re: Agent10361's Maps - KommradKommissar - 05-14-2011 01:31 AM

That my friend, is not how beaches work.

Unless beaches float, then im totally wrong.


Re: Agent10361's Maps - Agent10361 - 05-16-2011 01:07 AM

[Image: af205fb429.png]

A WIP. I want some suggestions!


Re: Agent10361's Maps - Flummox - 05-16-2011 01:35 AM

Too symmetrical


Re: Agent10361's Maps - Über - 05-16-2011 10:49 AM

It's just a line with a lot of ovals. I'd really suggest giving it detail and moving away from the basic shape tools.


Re: Agent10361's Maps - Agent10361 - 05-16-2011 06:41 PM

Thanks for the tip Uber. And Flummox, I'll make it less symetrical.


Re: Agent10361's Maps - wolfius - 05-18-2011 02:58 PM

agent, you've just made my day with the first three posts.
i think their alright


Re: Agent10361's Maps - Agent10361 - 05-18-2011 07:42 PM

Who likes my sig? BTW update:
[Image: 26a1b89d36.png]


Re: Agent10361's Maps - wolfius - 05-18-2011 10:35 PM

defend the keep?


Re: Agent10361's Maps - Agent10361 - 05-19-2011 01:29 AM

yeah
[br]

EditeOhNo[time]1306332725[/time]
UPDATE:
[Image: 5c73eac281.png]


Re: Agent10361's Maps - Flummox - 05-19-2011 04:48 AM

Better, though I'm not sure what the airspace under the bridge is for, do something with it. The building on the right has no doors. The bridge itself doesn't look very realistic, it seems to be floating there without any means of support. Put a little more details on it as well.


Re: Agent10361's Maps - wolfius - 05-19-2011 05:40 PM

such as it hanging onto the building to the left, or support beams


Re: Agent10361's Maps - Agent10361 - 05-19-2011 06:33 PM

The black line on the building is the door. I'll put more detail into the bridge. And the airspace is for another bridge. I will lso put some kind of support.
[br]

EditeOhNo[time]1306332731[/time]
[Image: 0821dc5e0a.png]
Added another bridge, made some truss support beams, made a hole in the top bridge. I'm still not satisfied on the building though...


Re: Agent10361's Maps - wolfius - 05-22-2011 08:13 AM

a) it appears that only superhumans, exo skeletons and jetpack or  teleporters can cross the gap, increas ruined part on the right so normal people can jump over
b) the building don't look right on the outline (left) it looks jagged
c) make the outline a darker colour than the inside


Re: Agent10361's Maps - Agent10361 - 05-22-2011 01:52 PM

Ill get to work on it.
[br]

EditeOhNo[time]1306332738[/time]
[Image: 1c6ab563f1.png]
Updated Sky bridge map.
[Image: 7656ef870a.png]
Obviously A DTK.
[Image: fc9fe1ba47.png]
A resource war map (I don't know what it's called)


Re: Agent10361's Maps - Agent10361 - 05-24-2011 11:26 PM

Theese maps are nowheres near finished.


Re: Agent10361's Maps - Flummox - 05-25-2011 04:00 AM

Where are the resources on the resource war map?


Re: Agent10361's Maps - wolfius - 05-25-2011 07:38 AM

he said not fin, flum


Re: Agent10361's Maps - Flummox - 05-26-2011 02:47 AM

Is "je" a typo for "he" or is it short for jesus?