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Coconutsale's magdala archive of Maps! || NEW: pw_stormingthecompoundEnvV1 - Printable Version

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+--- Thread: Coconutsale's magdala archive of Maps! || NEW: pw_stormingthecompoundEnvV1 (/showthread.php?tid=2164)



Coconutsale's magdala archive of Maps! || NEW: pw_stormingthecompoundEnvV1 - Coconutsales - 05-17-2013 02:14 AM

[Image: IUwfU3M.png]
-------Archive of Maps!-------

--------- PW_STORMINGTHECOMPOUNDENVV1 Storming the Compound, enviroment version.
Spoiler :
[Image: Cjikwmj.png]

Completely void of buildings or man-made structures! Building version COMING SOON!


Re: Coconutsale's magdala archive of Maps! || NEW: pw_stormingthecompoundEnvV1 - Agent10361 - 05-17-2013 11:08 PM

THAT

Is awseome. I can't wait to see the finished product! However, in most maps, water is one solid color, and is a straight line.

Maybe extend it to the left as well? More combat up on that hill could be nice. And tunnels!


Re: Coconutsale's magdala archive of Maps! || NEW: pw_stormingthecompoundEnvV1 - Rusty Shackleford - 05-18-2013 12:47 AM

You should put a bunker on that cliff, like the ones at Normandy. Then you could turn the battle into a PW version of D-Day.

Spoiler :
[Image: 7388035120_30b400dd21_z.jpg]



Re: Coconutsale's magdala archive of Maps! || NEW: pw_stormingthecompoundEnvV1 - Coconutsales - 05-18-2013 01:00 AM

(05-18-2013 12:47 AM)Rusty Shackleford link Wrote:  You should put a bunker on that cliff, like the ones at Normandy. Then you could turn the battle into a PW version of D-Day.

Spoiler :
[Image: 7388035120_30b400dd21_z.jpg]

Stop digging through my mind like a dark one! Been watching too many Metro: LL let's plays... sorry.

You know me like I know the corneal pattern of my eyeball, blue-green and squiggly.





(05-17-2013 11:08 PM)Agent link Wrote:  THAT

Is awseome. I can't wait to see the finished product! However, in most maps, water is one solid color, and is a straight line.

Maybe extend it to the left as well? More combat up on that hill could be nice. And tunnels!

Advice taken. Note that this is V1... :)  I plan to add caves, extend the sky a bit more, and the ocean(?) and definitely the cliff!

And I'll fix that water. (Though, I like the curvy wavy pattern! Smile)


Re: Coconutsale's magdala archive of Maps! || NEW: pw_stormingthecompoundEnvV1 - Agent10361 - 05-18-2013 02:05 AM

Yaay :D


Re: Coconutsale's magdala archive of Maps! || NEW: pw_stormingthecompoundEnvV1 - Mr.Fahrenheit - 05-19-2013 07:13 PM

It is pretty much linear. Add caves and stuff to add versatility.


Re: Coconutsale's magdala archive of Maps! || NEW: pw_stormingthecompoundEnvV1 - Agent10361 - 05-19-2013 10:42 PM

I also think you should keep both versions (building and Environment) because both will be interesting to play on, IMO.